Installations. Casa de Cultura:
![]() |
[ monolit ] - Sonom From the start of the subprime crisis in 2007 and the subsequent financial crisis, there have been hundreds of interpretations that try to predict the end of the cycle and the start of a new era. Moments of change are exactly when monoliths appear. The work is an immersive installation that experiments with viewers’ space-time perception, immersing them in a void of light and sound. |
![]() |
Això és una construcció - Rose Kowalski Three different realities intersect in the process of building a house, shattering the illusion of the perfect house. Free love or free expression? Where is the limit? In this montage, the deconstructed dialogues take on a life of their own, transform relationships, draw circles that seemed impossible to close. |
![]() |
DMD Europa - Marcel·lí Antúnez Roca Dynamic Mural Drawing. An interactive installation that shows the process of making a mural drawing based on some of the artist's usual creative motifs. This mural, carried out over a one-week period, is summarised in a film a couple of minutes long. Interaction allows viewers to change the point of view and rhythm of the images. |
![]() |
Mater... - Quico Estivill A video loop of a painting action, photographed and edited frame by frame. The nude is the point of departure for this piece, woman in process: from virgin to mother, from mother to super mother. Woman, part sacrifice and part concealment. |
![]() |
Mesoreinpia Home Planeta - Carlus Camps i Torner A meditation on man and his relationship to planet Earth. Once the improvisor has finished, he sits on the piano. The improvistaion ends when the performer feels he has expressed all the sounds that reside in his body. When the action is over, the videographic footage of the action will become the material for improvisation. |
![]() |
NRG - Chris Joseph It is 2010 and you have been appointed to lead the new World Energy Directorate, with the power to control international spending and research on energy sources and production. Part environmental game, part multimedia artwork, NRG is intended to stimulate thought and discussion about energy consumption, global warming and the need for the development of lifestyle alternatives. |
![]() |
Óculo - Marcela Astorga This project is based on the concept of demolition and construction. Crisis and change. Collapse and emergence. Mutations. Movement, the transformation of landscapes: internal, external, urban, social... “Óculo” is about thought and the possibility of changing the situation of an existing space. Breaking the limit, the status quo, in order to make room for something new. Looking anew, drawing a constellation that acts as a guide, like a map, that makes it permeable like skin, communicating what is whithin to what is without. |
![]() |
Protected Zone/ Protected Zone.sea - Chus Garcia-Fraile "Projected Zone" and "Projected Zone.sea" show virtual human intervention in the midst of two natural landscapes: Garajonay natural“park on Gomera Island and the Mediterranean sea. These videos seem to show us human interventions driven by political and economic interests. Economic success as a miracle of the welfare society. “everything can bought: love, art, planet Earth, you, me..." Fréderic Beigbeder |
![]() |
Time Experiment - Hanna Haaslahti This installation could be defined as a mirror with memory. It is an attempt to reconnect people with their own images. The immediate past is transformed into a temporal extension, which is constantly updated by the events in the space. The logic of surveillance, control and monitoring is transformed into a series of observations about one's own body, movement and relation to others. |
![]() |
Umbral 3.1 - Zoé T. Vizcaíno The first work in the "Estudios sobre el Umbral" series that reflects on the notion of reality, representation, simulacrum and the possibility of rupture. The landscape does not represent real physical space, but the liquid surface that reflects it. |
![]() |
Volatile Nexus - Tim Coe Volatile Nexus trawls RSS news feeds and analyses each story, picking out the words that occur most frequently. Onscreen, each story is seen as a moving “bubble” containing the article’s lead picture and a cloud of the most-used words. The stories reporting on the same topic tend to cluster and stay onscreen longer, while stories that find no connections tend to drift off-screen more quickly. |